Megalodon The Frenzy was my first feature film I had the privilege of working on as a CG Intern during my time at the visual effects studio Foxtrot X-Ray.
Shading and Texturing
One of the tasks I had on the film was shading and texturing 3D assets we used in the film. Megalodon The Frenzy required a large number of scenes of this submersible maneuvering through underwater environments.
MDF_77
In addition to handling shading responsibilities for various assets, I took on the comprehensive execution of MDF_77 (Megalodon The Frenzy - Shot 77), encompassing tasks such as animation, rendering, and compositing for a seamless outcome.
Animating and Rendering
Compositing
Compositing multiple 3D and 2D assets together for the final render.